Hero landscape

Johan Kruger

I spent eight years of my professional life developing and maintaining the brand identity of a start-up tech unicorn.

The following years I moved in gaming and educational gaming.

I directed, produced and designed the narratives of a number of high profile gaming projects.

The projects have been featured in international press publications such as; The New York Times, BBC, The Telegraph and many more.

One of our gaming projects was even mentioned in the UK Parliament.

I have worked with small and large businesses including Microsoft, Mojang, Disney Studios, Sony Pictures, Royal Foundation, Tate Gallery and Museum of London to name a few.

Some of the cool things I've done:

Mimecast Brand
Mimecast Brand
Press
Press
Playcraft Live
Playcraft Live
WonderQuest
WonderQuest
Public Speaking
Public Speaking
3D Models
3D Models
Game Design
Game Design

My favorite corporate campaigns

Migration Campaign
Migration Campaign
Meet Dave
Meet Dave
Complexity Monster
Complexity Monster
Amazing Facts Campaign
Amazing Facts Campaign

Things that tickle my fancy

Short Films
Short Films
Scuba Diving
Scuba Diving
Photography
Photography
Paper Models
Paper Models
"Ford!" he said, "there's an infinite number of monkeys outside who want to talk to us about this script for Hamlet they've worked out."
Douglas Adams, The Hitchhiker's Guide to the Galaxy